Series
The Death Gate Cycle
1990 - 1995
Book 1
Ages ago, sorcerers of unmatched power sundered a world into four realms—sky, stone, fire, and water—then vanished. Over time, magicians learned to work spells only in their own realms and forgot the others. Now only the few who have survived the...
Book 2
On steamy Pryan, never-ending sunlight and plentiful rain have created a jungle so vast that humans and elves dwell high in the trees and only dwarves live anywhere near the ground. From the treetops, the aristocratic elves sell weapons to the other...
Book 3
Abarrach, the Realm of stone. Here, on a barren world of underground caverns built around a core of molten lava, the lesser races—humans, elves, and dwarves—seem to have all died off.
Here, too, what may well be the last remnants of the once...
Book 4
After the four worlds Alfred has at last found his people on Chelstra, the realm of sea. But his travels have taught him to be cautious... and Alfred soon realizes his caution is justified, even among his own kind.
The one person Alfred can trust...
Book 5
Chaos is everywhere as the Lord of the Nexus orders his servant Haplo and the human child known as Bane to further their master's work on Arianus, the realm of air. But their one-time companion Alfred has been cast into the deadly Labyrinth. And...
Book 6
From his army of the undead, Xar, Lord of the Nexus, learns of the existence of the mysterious Seventh Gate. It is said that this gate grants whoever enters it the power to create worlds—or destroy them. Only Haplo knows its location—but he doesn't...
Book 7
In this tale of treachery, power, and heroism, Alfred, Haplo, and Marit embark on a journey of death and discovery as they seek to enter the dreaded Seventh Gate.
Encountering enemies both old and new, they unleash a magic no power can control,...